I reviewed Valve’s Steam Frame, ask me anything

Send me your burning questions about Valve’s headset!

Send me your burning questions about Valve’s headset!

by Sep 14, 2026, 5:00 PM UTC268694_Steam_Frame_KMcClellan_0047268694_Steam_Frame_KMcClellan_0047Photo: Kelsey McClellan / The VergePart OfSteam Machines have returned: all the news about Valve’s new hardware universesee all updates Sean HollisterSean Hollister is a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.

Hey! I’m Sean Hollister, you might have seen me around this place a few times, and I just spent three weeks beta-testing the Steam Frame, Valve’s hotly anticipated new don’t-call-it-a-VR-headset that might also be an early glimpse at the future of games that run everywhere.

At 4PM ET today (that’s 1PM PT for West Coasters like me!), I will answer as many of your questions as humanly possible about this headset, its controllers, its ergonomic accessories kit, and the Arcturus Vision Camera. If you want me to test something special for you, get your question in ASAP — I’ll see if I can try it between now and then!

While you wait, here are some of the answers we’ve collected so far:

I also figure some people might ask: “Did the Steam Frame really not leave a red ring on your face?” and I can answer that right now. I barely took it off during our lengthy photoshoot, and here’s what I looked like after:

No red ring.

No red ring.
Photo: Kelsey McClellan / The Verge

See you at 4PM ET!

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